Level Designing

Exciting news! I have discovered the secret to level building!

Prefabs!

Well, not really... but this is by far the most helpful thing I have discovered since I started learning how to build levels.  See, I've always had trouble figuring out the scale of things (how big should this room be? I dunno... kind of big?)

But with prefabs, I can import some cars into the scene and just duplicate them! Now I measure everything in cars! How big should this room be? Hmm.... 2 cars wide and 2 cars tall!

It's a lot easier when there's something you can relate to.  We're actually in the process of building a futuristic city environment at work, and one thing that is hurting us is the fact that there aren't any doors or windows on any of the building; so you don't have a clear sense of the scale of things.  I guess I felt the same while I was building my levels.

These container prefabs are great!

That's it! I'll post pictures/videos of my test level soon...

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